Kickstarter generous users and other interested gamers may not wait for fantasy RPG in the next six months Pillars of Eternity (previously Project Eternity) from Obsidian Entertainment. Project Manager Josh Soyer (Josh Sawyer) so directly said: "The release of the game will not happen either in spring or even in the summer".
The developer honestly admits that the studio from the very end of the campaign on Kickstarter foresaw such an outcome. And all because, having presented their product to consumers, on the above site it is no longer possible to change the indicated date of the release of the game.
When Obsidian I just launched my campaign to raise folk remedies, the developers sincerely believed that with a requested budget of a million dollars they would be able to create a rather modest RPG with only five classes of characters by April. However, fate ordered differently, and thirsty Pillars of Eternity People threw a team almost four million bucks. And such an amount already implies a slightly different scale of the game. But the classes are now eleven, and the work is no longer, complains Soyer.
Still, do not despair. Creators Pillars of Eternity They will try hard for the spring RPG at least get to the alpha testing stage. True, call any specific date Soyer still refuses – at first he wants to be sure of it one hundred percent.
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Pillars of Eternity
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There were a lot of games (and a lot at the final stage before the exit), and the vast majority pull “excellently”, and some of the “masterpiece”, IMHO Kikstarter was a success, after so many successful releases on the kike, I have a whitish that the eterneti will be practically unshakable :).
And for me, it would be better to release a quality product, even if modest would have expanded, because there is money to work on free extensions … Yes, even if paid, I would have bought it anyway if it had burned out.
Let’s just say – not densely. Last 2 years were in general – very sad, especially the past. I do not take into account the console, because they are not and I don’t play those games. And you still need to take into account the moment, I do not take into account the MMO and on-line.
we already have 2014 Overboard, 1/6 of the year passed. So the witcher is past, Risen and Torchlight? – at the level below the average, unfortunately. Kingdoms of Amalur: Reckoning will be better than Torchalaite.
I don’t understand why RPG comparison with shooters is going on at all? Then you can already take strategies, a series of total thief, so one game may be enough for six months. We are talking about RPG, without online and MMO.
Yes, they die. For not cross -repaired. On consoles, few people play in them. And it is very difficult to stick the 2nd generals – an example. So yes, RTS is sadness and only. Perhaps with okuluns and the ability of a bird to soar over the battlefield will put on a new level of RTS. And so – this patient in a deep coma. Even quests that have been dying for 15 years, in the best position, because they are easier to make than RTS. Of the profitable RTS, I can only recall Starcraft 2, which is designed for e -sports. The same Grigorovich from Geessissi for a very long time predicted the RTS sunset, back in the region of 2 Cossacks.
Last year, it was good for shooters, and RPG, in principle, did not go out except Path of Exile (and this is a diabol -like game), the second witcher, the second Risen and the second Torchitee came out the year before last. So yes, not an indicator. Plus, the RPG has a life cycle in principle more than ordinary shooters (e-sports a la Ks does not count). This year, but worthy strategies cannot be found, this means that they also die? No.
This year in general under the auspices of RPG will pass. Then again the silence of the loud RPG projects for a couple of years. And again, this will not mean that RPG is packed.
I did not say that RPG is dying. There were few of them and were bad. What is promised and expected and will become – 3 different things. Today the news came out that Obsidian does not have time and may be released into early access in the spring of Pilaars of Eterneti. And the game should not wait before autumn, but where is the autumn, there is winter. So you can expect that the output will be shifted for 2015 or will be released and will patch up 1 year.
Well, at the expense of the Renaissance, sorry, but he was not so dying (over the past 5 years, so many beautiful RPGs have come out)
(Over the past 5 years, so many beautiful RPGs have come out then)
What if not a secret?(RPG exactly, not do not like 3 Ass Defect)
Maybe to the output of the okulus rift bam and announce HL3.
Maybe after the okulus exit, the rift will look at this thing, and if it turns out to be viable, then soon we will be all the proudly fries.
Everything is possible.
Divinity Original Sin, not so 90s, rather the beginning of the 2000s. Wasteland 2 is there (because obviously not fallut 1.2). The Banner Saga is generally xs by what age =). Moreover, there is nothing bad and negative in my post about the games, Divinity is beautiful, like Banner Saga. Well, at the expense of the Renaissance, excuse me, but he was not so dying (over the past 5 years, so many beautiful RPGs came out), if the quests were, then there really were no peace (quests at the Syberia level have long been long, or I stopped monitoring the genre so much) = \\\\\\\\\\\\\\\\\ ES.