If, from a technical point of view, for you in games it was always more important not a graphics, but a physicist, then a two -dimensional "roars" Noita – Almost the perfect candidate for purchase. Moreover, on October 15, he will get out of the Early Access Steam, where he languishes since September 2019.
Update 1.0 will become the largest in the history of the game. It will include a lot of content, including new enemies, perks, music and more than 20 spells, as well as a wide range of general improvements and corrections. In addition, surprises are promised and, “possibly”, a new gaming mode.
In addition, a full -fledged release will delight streamers with Twitch integration, which will allow viewers to vote for various intra -game events during broadcasts.
Until September 25, Steam is given a game with a discount of 20 % – for 348 rubles. Besides, Noita Available in GOG and ITCH.IO, but the proposal does not apply to these stores.
Studio NOLLA Games Initially, she approached early access as a field for a catch of bugs, so it makes sense not to wait for version 1.0 – content has long been enough for decades, the developers assure. The only question is whether it is interesting to mess with it. According to Stopgame.ru, very!
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He played at the current moment for 340 hours, the game has become one of the best I have ever played.
Only by 50 o’clock began to be mastered in the world of the game, death here can overtake at any time and almost always the fault of your negligence or inexperience.
Incredibly glad that the developers have gone all the way from early access to the release.
I very, very recommend to familiarize yourself with all those who did not play.
But what about Stallock because of the https://slotastic-casino.co.uk/mobile-app/ boundaries of the screen, outside your visibility?
This was fixed? For when I played, this was the main cause of death.
You go such a walk, I collected super gear, you shit all mobs. I drink – a grenade flew in from where you do not see, demolished the floor hp. After 5 minutes – PIU, second grenade, you died.
Or … you go walking … A pack of mobs shooting in flight falls on your head (literally). Stallock and corpse.
In my opinion, the third level was particularly infuriated with this.
Then with physics not everything is okay there. Когда один невидимый на экране пиксель тебя поджигает\отравляет.
No, the game is gorgeous, I don’t argue with that. But extremely nervous due to the problems described above (and a dozen more smaller, but I have already forgotten about them).
PS, after sending the post I still remembered. Ricochesis that work not according to the laws of geometry, but as they want. Played with saws. I want to kill the enemy through a corner, I calculate the trajectory. PIU – rebound back at me at an acute angle, start a new game. After the N-th number of such cases, a ricoting weapon ceased to take.
In the end, there were only 2-3 playable reliable builds, with which the game is easily passing if there are no accidents according to the type of described above, and the game bored.
Ohh, at first and I was so dying, especially on the third left -handed.
As for random shells due to the boundaries of the screen-here I was helped by the fact that I looked like one of the developers on GDC made a speech on the topic of their engine, game design and so on. From this I took out the fact that the world around you is divided into blocks of 512×512 pixels and the fact that the engine begins to process them as your advance.
That is, until you go to a certain section of the card, it will not be active, respectively, and mobs on it will not be in you. But if you have visited and returned there at least once, then beware – the guys will not wait and actively try to show the death screen.
I myself notice that I already feel where it is supposed to wait for trouble, especially if you are in the open space inside the mountain.
as an example, if I see that on the third left -handed the path blocks the ice – it is most likely to be a danger, so it is better to prepare the path of the departure and think through the tactics of the battle.
Lonely pixels remained, but I have nothing against them, rarely when they remain after `explosion` or` lava + radioactive substance ‘only difficult pixels, often the result of interaction is clearly visible there.
Yes, yes, it is very difficult to calculate ricochesis due to irregularities, if in Holy Mountain they bounce off exactly where they should, then already at the levels with this is more complicated, but you can. But yes, I don’t really hope on them either, except that I have Repulsion Field there and a few saws in a second. You can already work with this.
but for 2-3 reliable build I would argue.
If the key word is `reliable` within the same game (without New Game pluses), then somewhere with a dozen I discovered for myself.
But here, you yourself understand, it all depends on the current SID and how the staves with splars were named there.
It happened that the first and second Leoel ran with Tablet (green stone sign), the pharmace of the gold in this way due to Tricky widen, so that before the third level it was fed by something suitable, since at the first two levels he could practically not find anything sensible.
If I have not played for a long time, I really advise you to try with the last updates, there is something to work there)
The distance was waiting for the release of this game, the other day I will purchase, it would be cool to attach a multiplayer in it.
Imagine how fun he will be 🙂
For a long time. The last update on which he played was, like, the fifth or sixth.
Now I didn’t even follow, so I don’t know which update. But I read something about the introduction of new spells and rebalans, so it is likely that other workers’ builds are already present.
And at that time, it was comfortable only through spam of fast skill with auto -assignment (autonuting was greatly simplified, but was not necessarily necessary). I collected staff so that several dozen small spells were produced at once in a second – everything was blown away in a radius of visibility with complete safety for myself.
Everything else was not only dangerous for itself, but also less effective such spam.