The first chapter of the new story, the cinematic camera and dishonest PVP are fresh details about Diablo IV

Many details about Diablo IV It does not happen! The other day, the Ausgamers website posted a large interview with two developers from Blizzard -Game director Luis Barrigiga (Luis barriga) and art director John Muller (John Mueller). They revealed a few more interesting details about the game.

According to developers, the fourth part will become the beginning of a new story. The studio believes that the idea of ​​returning Diablo as the main antagonist in each of the past games of the series is already outdated, and the universe allows you to introduce much more key characters.

Muller compares Diablo IV With the first chapter of a large book:

Diablo IV -This is something like the first chapter of the book. We want to tell a big story and hope that the story will last a very long time. Considering the game as the first chapter of the book, and Lilith – as a key character in this story, is very pleasant to realize that there are other characters that may return in the future. Or new characters that we have not seen before.

Developers also said that the new engine uses a physically correct render, which makes such elements as metal, leather, blood, fur and hair, much more realistic than before.

In addition, thanks to fresh technology, the authors can experiment more with the camera. For example, during battles with world bosses, the camera will cover the entire battlefield so that you can see a huge enemy and numerous comrades.

In addition, the camera should add kinematographic rollers on the engine, during which you can better see your hero and his equipment. To diversify such moments, Blizzard and makes customization deeper – you can configure facial features, hairstyle, scars, skin tone, makeup, jewelry and other aspects of your character.

However, the developers note that it will not work to create a freak painted in all colors of the rainbow – otherwise the gloomy atmosphere of the Middle Ages will suffer.

Another important advantage of the new engine, in addition to improved animations and increased destruction, is a dynamic change in weather and time of day:

When you use a “cataclysm” [as a druid], regardless of the weather in the world, it brings rain and thunderstorms with him. The ability to dynamically change the weather based on abilities is fun, because you can do a lot with this.

All heroes will have the opportunity to evade that the developers took from the console versions Diablo III. In terms of mechanic, the game on different platforms will not vary, and PC-gamers will be able to calmly use the gamepad.

Finally, Barriga He says that PVP, which will unfold in special zones, will not always look like an honest battle:

Instead of being super https://nongamstopsites.uk/ -base matches in the arena, PVP will be more reminiscent of open games from Diablo II, where someone can unexpectedly attack you. We do not promise players that it will be an honest fight. John and I can suddenly attack and kill you, being together against one, which is unfair. We do not expect it [PVP] will be perfectly balanced, but from the very beginning we create a game taking into account PVP.

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Diablo IV

The best comments

1. According to available information, Poh will bring more new to the project than OV 2.
2. Poe/Poe2 is free.

KMK The difference is obvious.

I won’t understand why to overwatch 2 So many complaints and heit, and Poee 2 everyone is idolizing, despite the fact that there is practically no difference there? Understand correctly, I don’t care about the number 2, I like both games and I will play them, I just can’t help but notice some unhealthy activity in this direction ..

A full -fledged story campaign with a strong graphic improvement and many other gameplay changes

Just on PVE content I do not care, I bought Overewtch on pre -order almost 4 years ago, and since then I have not paid a penny. I will get the entire PVP content for free, so PVE can buy just out of curiosity, even if it is Ful Price, although there was no information.

If we objectively evaluate the ratio of hours spent in the game and the cost of the game, then Overwatch will probably be my most profitable purchase, which I do not regret.
I get the impression that people go into the game allegedly 12+ and there they are raped by K.D. Unable to run even some kind of diamond, they begin to whine, about: Timmates, balance, bad meta, etc.D. And then heitius the game with the most ridiculous "arguments".

Just because Overwatch 2 is a paid sequel that has not surrendered to anyone almost to anyone. And Poee 2 – in fact, just a large large update (compare with Stellaris 2.0), which has a dial 2 instead of 4 just for marketing.

Starting with the following renewal, Poe will change, starting with stones processing and ending with graphics. The second part implies the second completely new Campaign The launcher will be alone. And 2 no one sells on Fulprais, which will clearly happen to overwood 2 (although maybe I’m mistaken and in fact not)

Yes, there is only one nuance, in Diablo 2, not everyone played on the network with someone, and even more so in such a confrontation. Here online will be forced, but yes, I hope that there will be an analogue of the war regime. Different people go for different game experience in the game. If you want PVP, that is, games with a more direct focus with a greater study of this mode.

In addition to improved animations andEsutured destructive -impressive improved animations andEsutured destruction

It worked (and continues to work) in Diablo 2. In fact, the system of “declaring war to the player and its group” is used there without the possibility of the latter to refuse, the game automatically accepts the announcement of the war and makes both groups or two players hostile to each other. This case can only be canceled by general agreement of all participants. Over the years, the game has a certain set of rules for conducting a duel, quite extensive, but from the point of view of the mechanic of the game, this is absolutely not regulated in any way. You can go and check personally how it is felt.

The modern player is less hardcore and often generally avoids online interactions in his comfortable grindles, because there will almost certainly be a system from WoW, where the player does not declare a “war”, but hangs on the flag “I’m looking for whom to fight,” and this flag will automatically fight with the same carriers of the flag and not allow us to attack “peaceful” players, but they will not be able to attack anyone.

I personally think that the only normal game that is inseparably mixes PVE and PVP is Eve Online, and even I know what tea you need to drink to present a game like Diablo, which would work at least similarly similar principles. I will say this, it would be a very entertaining, but completely unpopular product.

Yes, of course, we arrange a census every month. But, unfortunately, I have no right to spread it. Try the Internet-maybe someone less conscientious has published something there.
You can also see the reaction (spoiler – positive) at the crowd to a message about PVP when D4 announcement at the close.
Well, we can always check the balance in D2. Believe me, whatever IMBU you try to collect in the guides – I will surprise you with control, which there is a contrast on which …;)

Therefore, the second part is mentioned;)
In the 3rd part of the PVP, it was not taken into account as such all the years of development and years after the release. Therefore, when it came out, all the characters have already inflicted damage to billions of times and, of course, vanchanted each other. Such a PVP, of course, has not rested anyone.
But, In my opinion, The problem is that this PVP has not rested the developers. Therefore, this stillborn mode for the box was unpopular. Make a balance (not perfect, but at least get rid of vanshots and subsequent IMBs), give motivation to participate (rewards, ears, chSV rating) and the regime will already be interesting. Not everyone, but, as D2 shows, to many.

Well, we can always check the balance in D2. Believe me, whatever IMBU you try to collect in the guides – I will surprise you with control, which there is a contrast on which …;)

Many.
Grind can be very tiring, and at some stage the game no longer challenges and ceases to surprise something. Here, the “second wind” and interest in PVP can open here.
In addition, the abundance of the builds (in the case of D2), and even tied on a shmota, made many skirmishes atypical and diverse.

It is wrong to say "dishonest PVP". It’s right to say “asymmetric PVP” ..

Seriously, the main thing is that in this PVP the main factor is not the amount of invested donat. Everything else can be fixed, or even (!) from the very beginning to do good.

And it’s also funny that, apparently, they are going to directly return the parts to 6-7 (or in the corresponding addition in order), judging by the words about the book. For Diablo in such a structure there is a climax, and the climax does not immediately after the first chapter occurs.

And there are statistics on the number of these many? And the balance in the PVP of the 2nd part is not from the word at all, as in the 3rd.